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| Description: | Background Accurate Digital Elevation Models (DEMs) and Digital Surface Models (DSMs) are fundamental to urban planning, disaster management, and military reconnaissance. Traditionally, elevation data is acquired through stereo-imaging pairs, LiDAR, or Interferometric Synthetic Aperture Radar (InSAR). These approaches can be cost-prohibitive, dependent on specific sensor availability, and computationally intensive. Single-view height estimation offers an agile alternative, but foundational monocular depth models are trained largely on natural egocentric imagery and predict relative depth. When applied to remote sensing, they face domain gaps, structural variations, and a lack of absolute-scale mapping. Converting relative depth into metric elevation remains a critical challenge, alongside the operational need to transform static elevation profiles into interactive 3D assets that can be navigated in real time. Description Develop an end-to-end software pipeline that transforms single-view optical RGB remote-sensing images into high-precision elevation maps. The framework must support both non-georeferenced and georeferenced imagery. • Non-Georeferenced RGB Imagery (for example, PNG or JPG): Produce a Relative Digital Surface Model (rDSM) for images without spatial metadata. • Georeferenced RGB Imagery (for example, GeoTIFF): Produce an Absolute Digital Surface Model (DSM) with metric height values for images containing coordinate-system metadata. The solution should use a pre-trained monocular depth-estimation backbone to generate initial relative-depth maps. For georeferenced imagery, a lower-resolution DEM source such as SRTM or a limited set of Ground Control Points may be used to map scale-agnostic depth features to absolute metric elevations. For non-georeferenced imagery, relative height may be used directly in the visualization stage. After computing the elevation map, the system should project the original optical image onto a generated 3D terrain mesh and integrate the result with a rendering engine such as Unity, Three.js, or Babylon.js. The interface should support seamless first-person navigation and analysis of structural heights and slopes from arbitrary aerial perspectives. Key Milestones • Elevation Extraction: Use a robust pre-trained monocular depth model to extract geometric and structural representations from single-view optical imagery. • Scale Calibration: Develop a module that converts relative depth to absolute height using scene-level statistics, low-resolution DEMs, semantic priors, or minimal Ground Control Points for georeferenced inputs. • Visualization Layer: Build an immersive, preferably interactive, rendering pipeline that converts the optical texture and derived depth map into a navigable 3D environment deployable as a standalone application. Evaluation Criteria: • DSM Estimation - Accuracy and Validation (50%): Evaluate RMSE, MAE, and correlation against LiDAR or reference data, including performance stability across urban, sparse, hilly, and forested landscapes. • Visualization - Rendering Quality and User Experience (50%): Assess projection accuracy, visual fidelity, navigability of the 3D flythrough, interface intuitiveness, software stability, and successful standalone deployment. Expected Solution Deliver a fully integrated software suite with complete source code and technical documentation. The solution must be deployable as a unified module containing the following components: • Elevation Estimation Module: Accept single-view optical satellite imagery in PNG, JPG, or TIFF format and output a high-fidelity DSM in a standard geospatial format. • Interactive Visualization Platform: Provide a user-friendly 3D flythrough experience that lets users upload imagery, visualize reconstructed terrain, and validate estimated height values against reference datasets. |
| Organization: | Indian Space Research Organisation(ISRO) |
| Department: | Department of Space / Indian Space Research Organisation |
| Category: | Software |
| Theme: | Disaster Managementtd> |
| Youtube Link: | Not provided |
| Dataset Link: | Any high-resolution remote-sensing dataset openly available on the internet may be used for development. Reference dataset: https://github.com/IMG-PROCESS-SAC/SIH2026/. A lower-resolution DEM source such as SRTM 30 m may be used to map scale-agnostic depth features to absolute metric elevations. During final evaluation, ISRO RGB-band optical satellite i |
| Contact info: | Not provided |
DepthWizard is an end-to-end geospatial artificial intelligence (GeoAI) pipeline and 3D visualization framework designed for the Indian Space Research Organisation (ISRO) [PS]. The platform resolves the domain gap in monocular height estimation by combining a pre-trained vision foundation model backbone with an adaptive scale-calibration module [INFERENCE]. It transforms single-view optical satellite images into high-precision Relative Digital Surface Models (rDSM) or absolute metric Digital Surface Models (DSM) [PS]. These elevation maps are projected onto 3D terrain meshes rendered in real time using a WebGL client (Three.js / CesiumJS) [INFERENCE], allowing field operators, urban planners, and defense personnel to navigate terrain, measure building/structural heights, and analyze terrain slopes from arbitrary aerial perspectives [PS].
| Attribute | Details |
|---|---|
| Problem Statement ID | SIH26175 [PS] |
| Title | DepthWizard - Single-View Height Estimation and 3D Flythrough [PS] |
| Organization | Indian Space Research Organisation (ISRO) [PS] |
| Department | Department of Space / Indian Space Research Organisation [PS] |
| Category | Software [PS] |
| Theme | Disaster Management [PS] |
| Deadline | 30 September 2026 [PS] |
| Ideas Counter | 0/500 [PS] |
| Reference Repository | https://github.com/IMG-PROCESS-SAC/SIH2026/ [PS] |
Fundamental System Objective: To build an end-to-end, single-view optical satellite image height estimation and interactive WebGL 3D flythrough system that converts scale-agnostic monocular depth into metrically calibrated Digital Surface Models (DSMs) for disaster response, urban planning, and reconnaissance [PS].
The problem statement provided by ISRO contains explicit architectural, algorithmic, data format, and evaluation constraints [PS]. Below is the atomic extraction and interpretation of each explicit requirement:
| Stakeholder | Goal | Current Pain | System Need |
|---|---|---|---|
| ISRO / Disaster Management Authorities (NDRF / SDMA) [INFERENCE] | Assess terrain elevation, landslide debris, and flood inundation quickly after a disaster using single post-event satellite passes [PS]. | Stereo imagery requires specific multi-angle passes, while InSAR/LiDAR acquisition is slow, weather-dependent, and expensive [PS]. | Rapid processing of single optical passes into metric 3D terrain models with elevation measurement capabilities [PS]. |
| Urban Planners & Municipal Authorities [INFERENCE] | Audit building heights, vertical density, and slope gradients for structural planning and zoning compliance [PS]. | High-resolution LiDAR coverage is unavailable for most Indian tier-2/3 cities [KNOWN]. | Metric DSM generation from widely available high-resolution optical imagery with fine structural detail extraction [PS]. |
| Defense & Reconnaissance Specialists [INFERENCE] | Conduct line-of-sight analysis and tactical 3D terrain visualization over denied or remote territories [PS]. | Monocular imagery lacks height data; classical photogrammetry fails without multi-view pairs [PS]. | Standalone, secure 3D flythrough interface allowing interactive height and slope profile inspection [PS]. |
| Remote Sensing Analysts & GIS Researchers [INFERENCE] | Validate monocular depth outputs against reference ground truth datasets and export standards-compliant GeoTIFF rasters [PS]. | Monocular AI models produce arbitrary scale values that cannot be ingested into GIS software (ArcGIS / QGIS) [KNOWN]. | Automated affine scale calibration using SRTM baselines and export to standard geospatial rasters [PS]. |
| Proposed Feature / Module | Justifying Explicit Requirement | Technical Implementation |
|---|---|---|
| Relative Depth Extractor (Backbone) | Requirement 1, Requirement 3 [PS] | Pre-trained Vision Foundation Model (Depth Anything v2 / Marigold) generating normalized relative depth rasters [INFERENCE]. |
| SRTM / GCP Scale Calibration Engine | Requirement 3, Requirement 2b [PS] | Least-squares affine solver ($s, t$) aligning relative depth histograms with low-res SRTM 30m / Copernicus DEM 30m baselines or user GCPs [INFERENCE]. |
| Dual Ingestion Manager (GeoTIFF / PNG / JPG) | Requirement 2a, Requirement 2b, Requirement 5 [PS] | Backend raster parser using GDAL / rasterio for coordinate extraction and raw image decoding [INFERENCE]. |
| GeoTIFF / COG Exporter | Requirement 2b, Requirement 5 [PS] | Geospatial writer embedding CRS (EPSG:4326 / EPSG:3857) and metric heights into standard 32-bit Float GeoTIFF [INFERENCE]. |
| Interactive WebGL 3D Flythrough Client | Requirement 4, Requirement 5 [PS] | Three.js / CesiumJS terrain engine with texture-mapping, orbit/first-person cameras, and GPU heightfield displacement [INFERENCE]. |
| Structural Height & Slope Measurement Tools | Requirement 4 [PS] | Interactive point-and-click UI raycaster computing vertical delta ($\Delta z$) and terrain gradient ($\tan \theta$) [INFERENCE]. |
| Accuracy Validation Suite (RMSE/MAE Tool) | Requirement 5, Requirement 6 [PS] | Automated evaluation module generating scatter plots, residual distribution maps, RMSE, MAE, and Pearson $r$ metrics against reference LiDAR [INFERENCE]. |
| Data Type | Purpose | Ideal Real-World Source | Hackathon Substitute | Access Method | Availability | Privacy Sensitivity | Confidence |
|---|---|---|---|---|---|---|---|
| High-Res Optical RGB Imagery | Input to monocular depth network | ISRO Cartosat-3 ($0.3\text{ m}$), WorldView-3 [KNOWN] | ISRO Reference Repo (SIH2026), Google Earth VHR imagery, SpaceNet 7 dataset [PS, RESEARCHED] |
Direct HTTP download / GitHub / Open top-level links | Publicly Available | Low / Non-sensitive public remote sensing data | [PS] |
| Coarse Elevation Baseline | Anchor scale-agnostic depth to metric heights | Copernicus DEM $30\text{ m}$ (GLO-30), SRTM $30\text{ m}$ [KNOWN] | OpenTopography API, USGS EarthExplorer, AWS Open Data Terrain Tiles [KNOWN] | REST API / GeoTIFF download via rasterio |
Fully Public (Open Data) | Non-sensitive | [PS] |
| High-Precision Ground Truth DSM/LiDAR | Validation (RMSE, MAE calculation) | Airborne LiDAR point clouds, ISRO High-Res Stereo DSM [PS] | ISPRS Potsdam/Vaihingen 2D/3D benchmarks, US Interagency Elevation Inventory (USIEI) open LiDAR [RESEARCHED] | Direct Zip download / Open City portal | Publicly Available | Non-sensitive | [RESEARCHED] |
| GCP Coordinate Pairs | Sparse metric anchor points | Survey of India DGPS Ground Control Points [KNOWN] | Manual coordinate picker tool on known building heights / SRTM points [INFERENCE] | Interactive UI click event | User-generated / Synthetic | Non-sensitive | [INFERENCE] |
| System / Solution | Description | Strengths | Weaknesses | Relevance | Gap Remaining for DepthWizard | Source | Confidence |
|---|---|---|---|---|---|---|---|
| Classical Stereo Photogrammetry (e.g., Ames Stereo Pipeline, SOCET SET) | Reconstructs 3D terrain by computing disparity across overlapping stereo-pair satellite images [KNOWN]. | Extremely high vertical accuracy ($\le 0.5\text{ m}$ RMSE); physically rigorous [KNOWN]. | Fails entirely on single-view images; high computational cost; sensitive to cloud cover and temporal gaps [KNOWN]. | High baseline reference. | Cannot operate on single RGB images [PS]. | Public Documentation [KNOWN] | [KNOWN] |
| Generic Monocular Depth Foundation Models (Depth Anything v2, MiDaS) | Deep learning models predicting dense depth maps from arbitrary single RGB natural images [RESEARCHED]. | Outstanding relative structural detail; strong zero-shot generalization [RESEARCHED]. | Scale-agnostic outputs (relative $[0, 1]$ values); trained on egocentric natural scenes; severe domain gap on nadir remote sensing imagery [PS, RESEARCHED]. | Core backbone candidate. | Lacks absolute metric height scale and geospatial projection co-registration [PS]. | arXiv:2401.10891 [RESEARCHED] | [RESEARCHED] |
| Prompt2DEM (arXiv:2507.09681) | Monocular depth model using SRTM DEMs as prompts to generate high-res DEMs [RESEARCHED]. | Fuses global elevation context with monocular structural details [RESEARCHED]. | Heavy model architecture; requires training with specific SRTM prompt embeddings; high GPU requirements [RESEARCHED]. | Directly relevant research baseline. | Needs lightweight, real-time inference without requiring complex model re-training during hackathon execution [INFERENCE]. | arXiv:2507.09681 [RESEARCHED] | [RESEARCHED] |
| MAFENet (IEEE JSTARS 2025/2026) | Multistage adaptive feature enhancement network for satellite single-view height estimation [RESEARCHED]. | Specialized dual-branch spatial/channel attention for building boundaries [RESEARCHED]. | Complex multi-stage architecture requiring custom training from scratch on remote sensing datasets [RESEARCHED]. | Benchmarking architecture. | Requires substantial pre-training time and large labeled LiDAR training sets not feasible in a 36-hour build window [INFERENCE]. | IEEE JSTARS [RESEARCHED] | [RESEARCHED] |
The recommended choice is Approach 2: Two-Stage Hybrid Framework (Pre-Trained Foundation Backbone + Adaptive Affine Calibration + WebGL Rendering Engine) [INFERENCE].
+-----------------------------------------------------------------------------------+
| 1. INGESTION & PARSING LAYER |
| +-----------------------------------+ +-----------------------------------+ |
| | Georeferenced Imagery (GeoTIFF) | | Non-Georeferenced (PNG / JPG) | |
| | [Geospatial Metadata / CRS Header]| | [Standard RGB Pixel Matrix] | |
| +-----------------+-----------------+ +-----------------+-----------------+ |
+--------------------|-----------------------------------------|--------------------+
| |
v v
+-----------------------------------------------------------------------------------+
| 2. AI MONOCULAR DEPTH BACKBONE |
| +-----------------------------------------------------------------------------+ |
| | Pre-trained Vision Foundation Backbone (Depth Anything v2 / Marigold) | |
| | Input: RGB Tile (1024x1024) ---> Output: Dense Relative Depth Map d_rel | |
| +---------------------------------+-------------------------------------------+ |
+------------------------------------|----------------------------------------------+
v
+-----------------------------------------------------------------------------------+
| 3. SCALE CALIBRATION & REGISTRATION |
| +-----------------------------------------------------------------------------+ |
| | Georeferenced Path: | |
| | - Fetch SRTM 30m / Copernicus DEM bounding box raster | |
| | - Spatial Resampling & Co-registration (Reproject to same pixel grid) | |
| | - RANSAC Linear Regression: z_abs = s * d_rel + t | |
| | Non-Georeferenced Path: | |
| | - Apply Min-Max Normalization or Sparse GCP metric scaling | |
| +---------------------------------+-------------------------------------------+ |
+------------------------------------|----------------------------------------------+
v
+-----------------------------------------------------------------------------------+
| 4. GEOSPATIAL EXPORT & DATA LAYER |
| +----------------------------------+ +--------------------------------------+ |
| | COG / GeoTIFF Writer (GDAL) | | JSON Metadata & Validation Summary | |
| | [32-bit Metric DSM Output] | | [RMSE, MAE, Correlation Metrics] | |
| +-----------------+----------------+ +------------------+-------------------+ |
+--------------------|---------------------------------------|----------------------+
| |
+-------------------+-------------------+
|
v
+-----------------------------------------------------------------------------------+
| 5. WEBGL 3D VISUALIZATION ENGINE |
| +-----------------------------------------------------------------------------+ |
| | Frontend Client (Three.js / React Three Fiber) | |
| | - GPU Vertex Displacement Shader (Heightmap + RGB Texture) | |
| | - Navigation: First-Person Flythrough & Orbit Camera Controls | |
| | - Analytics: Interactive Structural Height (dz) & Slope Measurement (tan θ) | |
| +-----------------------------------------------------------------------------+ |
+-----------------------------------------------------------------------------------+
rasterio extracts spatial extent, coordinate reference system (CRS: e.g., EPSG:4326), pixel transformation matrix, and nodata values [INFERENCE].| Layer | Selected Technology | Why | Alternative | Why Rejected |
|---|---|---|---|---|
| Frontend Framework | React.js (TypeScript) + Vite [INFERENCE] | Fast build times, robust state management, modular component architecture [INFERENCE]. | Angular / Vue | Slower development cycle and heavier boilerplate for hackathon [INFERENCE]. |
| 3D Rendering Engine | Three.js / React Three Fiber (R3F) [INFERENCE] | Standard WebGL library; lightweight, flexible shader control, excellent flythrough camera libraries [INFERENCE]. | Unity / Babylon.js | Unity requires heavy WebGL builds ($>100\text{ MB}$) with long load times; Babylon.js has less community GIS tooling [INFERENCE]. |
| Backend API Framework | Python FastAPI [INFERENCE] | Async execution, native integration with PyTorch and geospatial libraries (rasterio/GDAL) [INFERENCE]. |
Node.js Express | Weak machine learning tensor library support; bridging Python ML scripts adds latency [INFERENCE]. |
| AI/ML Framework | PyTorch + Hugging Face Transformers [INFERENCE] | Industry standard for depth foundation models; simple loading of Depth Anything v2 weights [INFERENCE]. | TensorFlow | Lacks pre-built vision transformer backbones for monocular depth [INFERENCE]. |
| Geospatial Processing | rasterio, GDAL, pyproj, scikit-learn [INFERENCE] |
Powerful raster I/O, CRS reprojection, fast RANSAC fitting in Python [INFERENCE]. | ArcPy | Proprietary license; unavailable in open-source hackathon environment [INFERENCE]. |
| Database & Cache | SQLite + local file system / IndexedDB [INFERENCE] | Zero-config, persistent storage for uploaded rasters, user projects, and demo benchmarks [INFERENCE]. | PostgreSQL / PostGIS | Overkill for single-node hackathon prototype setup [INFERENCE]. |
| Deployment / Container | Docker + Docker Compose [INFERENCE] | Ensures reproducible environments across judges' machines containing PyTorch, CUDA, and GDAL C-libraries [INFERENCE]. | Bare Metal Scripting | "Works on my machine" failures due to complex C++ GDAL dependencies [INFERENCE]. |
+-----------------------------------------------------------------------------------+
| DATA ARCHITECTURE & SCHEMA |
+-----------------------------------------------------------------------------------+
| Projects Table (SQLite) |
| - project_id (UUID, PK) |
| - image_name (VARCHAR) |
| - is_georeferenced (BOOLEAN) |
| - crs_epsg (INT, e.g., 4326) |
| - bbox (POLYGON / JSON) |
| - scale_s (FLOAT) |
| - shift_t (FLOAT) |
| - rmse_val (FLOAT) |
| - raw_image_path (VARCHAR) |
| - dsm_geotiff_path (VARCHAR) |
+-----------------------------------------------------------------------------------+
/data/srtm_cache/) to eliminate repeated network queries during batch image processing [INFERENCE].To ensure a seamless live demonstration before SIH judges without relying on external internet connections or live satellite data passes [PS]:
/data/mock_srtm/, guaranteeing $100%$ offline operational reliability during evaluation [INFERENCE].+-----------------------------------------------------------------------------------+
| SIH 2026 IMPLEMENTATION TIMELINE |
| Deadline: 30 September 2026 [PS] |
+-----------------------------------------------------------------------------------+
| PHASE 1: Research & Core Algorithm Setup (Weeks 1-2) |
| - Environment setup (PyTorch, GDAL, Three.js) |
| - Pipeline integration of Depth Anything v2 backbone |
| - RANSAC SRTM affine scale calibration logic verification |
+-----------------------------------------------------------------------------------+
| PHASE 2: Backend Development & Geospatial Processing (Weeks 3-4) |
| - FastAPI backend REST endpoints (Upload, Infer, Calibrate, Export) |
| - GeoTIFF parsing and GeoTIFF COG writer module using `rasterio` |
| - SRTM 30m DEM tile manager and offline cache implementation |
+-----------------------------------------------------------------------------------+
| PHASE 3: WebGL 3D Flythrough Frontend & UI (Weeks 5-6) |
| - Three.js terrain displacement shader & optical texture mapping |
| - First-person flythrough camera & flight navigation controls |
| - Interactive point-and-click height & slope measurement tool |
+-----------------------------------------------------------------------------------+
| PHASE 4: Validation Suite, Testing & Refinement (Weeks 7-8) |
| - Accuracy module (RMSE, MAE, correlation vs reference LiDAR) |
| - Benchmarking across Urban, Hilly, Sparse, and Forested test sets |
| - Docker containerization & air-gapped demo freeze |
+-----------------------------------------------------------------------------------+
| Risk Description | Likelihood | Impact | Severity | Mitigation Strategy |
|---|---|---|---|---|
| SRTM Baseline Smoothing Issue: $30\text{ m}$ SRTM DEM smooths over sharp building edges, leading to affine scale distortion in high-density urban areas [INFERENCE]. | High | Medium | High | Implement RANSAC outlier filtering during regression to ignore high-frequency urban building points when fitting background terrain scale [RESEARCHED]. |
| Monocular Domain Gap: Foundation models trained on natural imagery produce artifacts on vertical nadir satellite imagery [PS, RESEARCHED]. | Medium | High | High | Apply remote-sensing domain adaptation or patch-wise gradient normalization on predicted depth maps [RESEARCHED]. |
| Browser WebGL Memory Overload: Large $4K$ satellite textures cause GPU browser crash or lag during live flight demo [INFERENCE]. | Medium | High | High | Implement dynamic level-of-detail (LOD) heightmap downsampling ($1024\times1024$ mesh grid limit) in Three.js [INFERENCE]. |
Missing / Invalid Geospatial CRS Headers: Corrupted GeoTIFF headers fail in rasterio parser [INFERENCE]. |
Low | Medium | Medium | Build interactive UI fallback modal prompting user to manually assign EPSG projection code or switch to non-georeferenced relative mode [PS, INFERENCE]. |
| Evaluated Dimension | Generic Hackathon Submission | DepthWizard Platform | Requirement Link |
|---|---|---|---|
| Scale Calibration Methodology | Predicts normalized relative depth ($0-255$) without metric meaning; claims it is absolute elevation [PS, INFERENCE]. | Mathematically rigorous dual-stage RANSAC scale calibration co-registering relative depth with SRTM $30\text{ m}$ DEM baselines [PS, RESEARCHED]. | Requirement 3 [PS] |
| Data Format Support | Accepts JPEG only; outputs standard PNG heightmaps unusable in GIS software [INFERENCE]. | Complete geospatial raster integration accepting GeoTIFF and exporting 32-bit Float GeoTIFF / COG with embedded CRS projection headers [PS]. | Requirement 2b, Requirement 5 [PS] |
| 3D Rendering & Navigation | Basic static 3D surface plot using Plotly or Matplotlib without camera navigation [INFERENCE]. | Interactive Three.js WebGL flythrough environment with flight controls, optical texture projection, structural height ($\Delta z$), and slope analysis tools [PS]. | Requirement 4 [PS] |
| Verification & Evaluation | Qualitative visual inspection only; no quantitative metric validation [PS]. | Built-in verification suite calculating RMSE, MAE, and Pearson correlation against reference LiDAR ground truth across landscape types [PS]. | Requirement 5, Requirement 6 [PS] |
[ASSUMPTION] Pre-trained vision backbone (Depth Anything v2 / Metric3D) provides sufficient structural edge definition on nadir satellite imagery without requiring complete model re-training from scratch.[ASSUMPTION] Consumer GPU hardware (NVIDIA RTX 3060 / Colab T4) is available for execution and live demonstration.[ASSUMPTION] Local offline SRTM 30m DEM tiles covering evaluation test sites can be pre-cached in the backend repository.[NEEDS VALIDATION] Exact evaluation dataset format and sensor specifications for ISRO optical satellite bands during final jury testing [PS].[NEEDS VALIDATION] Precision limits of SRTM 30m baseline alignment in steep Himalayan mountain passes with extreme cloud shadow occlusions [INFERENCE].Build Approach 2 (Two-Stage Hybrid Framework: Foundation Model Backbone + RANSAC SRTM Calibration + Three.js WebGL Flythrough) [INFERENCE]. It delivers $100%$ compliance with ISRO's explicit problem statement, guarantees quantitative metric elevation outputs alongside an interactive 3D flythrough UX, and remains feasible for a student team within the hackathon schedule [PS, INFERENCE].
rasterio, gdal, scikit-learn [INFERENCE].Availability of pre-trained Depth Anything v2 weights and functional GDAL / rasterio C-bindings in the Docker container runtime [INFERENCE].
SRTM $30\text{ m}$ elevation baseline smoothing causing scale regression errors in dense high-rise urban clusters [RESEARCHED]. Mitigated using RANSAC outlier filtering during linear regression [RESEARCHED].
Achieving seamless vertex displacement and real-time $\ge 60\text{ FPS}$ flight navigation controls in WebGL while maintaining spatial texture alignment between the high-res RGB image and the displaced 3D terrain mesh [INFERENCE].
https://github.com/IMG-PROCESS-SAC/SIH2026/) and set up PyTorch + GDAL development environment [PS].Verify that rasterio can correctly open, reproject, and extract bounding box arrays from test ISRO GeoTIFF files and line them up pixel-for-pixel with resampled SRTM $30\text{ m}$ DEM tiles [INFERENCE].
88 / 100 (Highly buildable using open foundation models, standard geospatial Python libraries, and WebGL rendering frameworks) [INFERENCE].
High (90%) - Clear explicit requirements, available open foundation models, well-defined mathematical scale calibration formulation, and established WebGL 3D rendering techniques [PS, INFERENCE].
https://github.com/IMG-PROCESS-SAC/SIH2026/ [PS]https://arxiv.org/html/2507.09681v1 [RESEARCHED]https://www.researchgate.net/publication/398645754_Multistage_Adaptive_Feature_Enhancement_Mechanism_Driven_Single-View_Satellite_Image_Height_Estimation_Network_for_Building_3-D_Reconstruction [RESEARCHED]https://www.researchgate.net/publication/349564728_Generating_a_highly_detailed_DSM_from_a_single_high-resolution_satellite_image_and_an_SRTM_elevation_model [RESEARCHED]https://arxiv.org/html/2505.06905v1 [RESEARCHED]What we think about this platform, and how it can help people solve SIH problems.
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